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| Last one out, switch off |
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Posted by Phlamethrower at 20:27 on 8/1/2008. Add comment. |
| The Coder's Cauldron site will be closing down in a few days time. Mainly because the site isn't getting used much (and I have no current plans to turn it into something useful), but also because the DNS entry is due for renewal in a few days time. So what this means is that WOUM, SunEd and Dark Matter will move to the more sensible home of my website. The remnants of RISC G'e'L may appear there as well, perhaps when I finally get round to tidying up the last version of the library that I was working on. Or perhaps not, since it's slow and ugly. The forums on the otherhand will vanish into obscurity, although I will have my own backup just incase something really important was on them. Adios! |
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| New version of WOUM released |
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Posted by Phlamethrower at 16:49 on 12/10/2005. View comments (2). |
| Enjoy! |
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| *mkgame |
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Posted by Phlamethrower at 20:24 on 27/2/2005. View comments (1). |
| For once, I'm actually going to do some work on Dark Matter. At the moment this is just to fix a bug in the maths code that Alan Buckley has pointed out, as well as to check that the game compiles OK on the latest version of GCC. Version 3.4.1 release 1 had some curious bug that was stopping the game from building properly - hopefully that's been spotted and fixed, otherwise I'm going to have to spend ages working out what's going wrong. If everything goes OK then I might do some further programming work, or try and get some more work done on the storyline & gameplay (Which, believe it or not, did actually get started between this update and my last). Unfortunately it's all top-secret at the moment, so I can't show you anything apart from a few bits of concept art. Except that there is no concept art, because I can't draw for toffees. So there. END TRANSMISSION. |
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| Look! Shiny stuff! |
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Posted by Phlamethrower at 14:40 on 2/11/2004. View comments (3). |
| As you've hopefully worked out by now, the Coders' Cauldron website has just been redesigned. Gone are some of the old project pages (FDSound, LimpX, and RGL), and in their place are some new ones (Dark Matter and WOUM), along with this hack of a news system and a Halloween-ish site style. Fresh versions of Dark Matter and WOUM have been uploaded for your enjoyment, and expect some more tweaks to the site design over the coming days as I iron out all the bumps and cracks. |
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